Principles+of+Design

==**Contrast Movement Emphasis Balance Unity Rhythm Pattern**==

Need more Info on Principles check this site out. [|Principles of Good Design] Here is another link: [|Elements and Principle of Design] Another example of Principles of Design-[|BlueMoon]


 * Principles of Design PowerPoint: [[file:Principles of Design.ppt]]**

**Contrast:** media type="custom" key="4419285"
Contrast is just the difference between to Elements of Art. It can be the difference between Color, Value, Shape, Texture, Space, Line, and Form. High contrast when discussing value is Black against White. Low contrast is the difference between too Elements is very low and minimal. Contrast is important to help grab the view attention and for basic decoding of the image. Check out this website for more examples. [|Blue Moon]


 * Examples of Contrast:**





 Movement: media type="custom" key="4419293" So movement --it sounds so simple doesn't it. Well it is and isn't. Some of the great master of art, Michaelangelo, DaVinci, Raphael to name a few were masters at using the principle of art to make your eye go in the direction they deemed important. Think of Movement as a road map to your destination (focal point/Emphasis) in your design or composition. Movement can be very obvious or extremely subtle.

Emphasismedia type="custom" key="4419331"
Emphasis is simply the focal point. The point of interest in a composition. Many artist will use movement and other principles or elements to get your eye to the point of emphasis. In a composition, the area of emphasis would be considered to be the most important point in a design/painting.



Balance:media type="custom" key="4419323"
Balance can be described as Formal and Informal or Symmetrical or Asymmetrical. Formal or Symmetrical balance is the same on both sides. Examples would be a butterfly, face or heart shape. Asymmetrical balance is not the same on both sides. A landscape, a car from a side view or your face. Balance in a composition can be evenly weighted or unevenly weighted. As and artist you need to b conscious of the weight in a composition so you don't cause and uneasy balance in your composition. Look at the examples below to see examples of balance--both formal and informal.



**Unitymedia type="custom" key="4557970"**
When everything in a composition works together. The drawing, painting or design style is the same or simliar. Color work together and do not fight eachother. There is a even balance, patterns are repeated at least 3 times (if used) value is well developed. Line is explored and varied, texture is repeated. Rhythm if used is consistent. Basically everything place nice with each other in a composition/design/drawing





=**Rhythmmedia type="custom" key="4557974" **= A lyrical repetition of of music or beat in artwork. Rhythm is repetition of color, line, movement. It creates a pattern that helps the eye move along the design. You will see wonderful example of Rhythm in Aboriginal and African art.



= = =Patternmedia type="custom" key="4557984" = Pattern starts with motif (a design) that is repeated several times. Pattern can be regular and irregular. The rule of thumb is that you want to repeat a pattern at least 3 time to help create unity in a design.